Unlike other mods, IE does not use powertransfer via lanes of blocks, but instead via cables spanned between connectors. It uses the Forge Energy API, known from just about every other tech mod, but it can be played fully standalone. IE is about making tech mods more balanced and more pretty, and adding its own twist by going for retro-futurism (think BioShock, Order 1886, Skåaptain and the World of Tomorrow) rather than clinical white+grey future cubes. Instead of a Laser that turns power into magical light and ores, it offers an Excavator, another massive, resource intensive, multiblock (3x7x8) which digs ores out of the ground with a big rotating bucketwheel. Instead of one block that magically spits out dusts when ore is put in, it offers a crusher, a big multiblock (5x3x3) that features rotating wheels and spits out particles as it breaks the ore. Instead of glowing red tubes, it offers actual, hanging powerlines. Overall, it's about realism-inspired technology: Immersive Engineering is a tech mod with a certain charm, based on the ideas and concepts, and with most assets created by Damien Hazard.
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